V0.2.7 Release


-- Changes --

  • Stores spawn random active/passive items.
  • Added map passive items (normal reveals standard rooms, silver reveals secret rooms, gold reveals standard and secret rooms).
  • Added magic map item that reveals the whole floor (costs 3 MP).
  • Added silver bombs which are reusable bombs (costs 2 MP).
  • Added clock amulet active item that casts slow on all enemies (costs 2 MP).
  • Enemies can be frozen with the ice rod (costs 1 MP).
  • Added skeleton key which adds up to 99 keys to current player count.
  • Heart amulet now increases how much a heart will heal by one.
  • Silver ring now increases coin count by one when picking a coin up.
  • Gold ring now increases coin count by two when picking a coin up.
  • Bomb ring has been added; bomb pickups will increases number of bombs by one.
  • Key ring has been added; key pickups will increases number of keys by one.
  • Increased the base speed of each character class slightly.
  • Added Specter class which starts with the etherealness spell.
  • Added etherealness spell, which allows the player to move through solid blocks for the current room (enemy collision still hurts).
  • Added passive item that raises attack stat.
  • Improved chance of spawning pickup on room clear.
  • Controller support has been added.

-- Bug Fixes --

  • Fixed a bug where, when entering a void room, doors are not automatically generated leading to non-void rooms.

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