V0.2.8 Release
Mystic Labyrinth (Demo) » Devlog
-- Changes --
- Added Shot Speed Up, Range Up and Shot Rate Up passive items.
- Added Spell of Recall, which teleports the player to the central room.
- Added Shadow Form spell, which transforms the player into a shadow for the current room. This will stop enemies, projectiles and obstacles (not status effects) from damaging the player.
- Added Skeleton enemy that shoots bones in four directions.
- Added Slow spell which slows all enemies in the room for 3 MP.
- Added Stop spell which stops all enemies in the room for 5 MP.
- Added Turtle Amulet which has a chance to slow all enemies when entering a room.
- Added Clock Amulet which has a slight chance to stop all enemies when entering a room.
- Added Ring of Regeneration which gives a small chance of healing upon clearing a room.
- Added Ring of Mana Regeneration which gives a small chance of restoring one mana upon clearing a room.
- Added Copper, Silver and Gold Ingots which give 25, 50 and 99 coins respectively.
- Added Gauntlet of Midas which has a chance to turn enemies on contact to gold. Enemies turned to gold will drop a coin on death.
- Added Medallion of Destruction which blows up all destructible blocks in a room.
- Added Medallion of Midas which turns all enemies in the room to gold. Enemies turned to gold will drop a coin on death.
- Added Medallion of Unlocking which unlocks all doors in a room.
- Changed the Silver Bomb to the Magic Bomb.
- Added blacksmith rooms that replace shop rooms every two floors. Blacksmith rooms sell permanent buffs.
- Boss now gives an item drop and restores up to 5 mana after death.
- Enemies now show an animation on death.
- Improved secret and super secret rooms.
- Reduced the number of rooms per floor on average.
- Added particles that float around on each floor.
- Added music and SFX to the game.
- Reduced strength of Attack Up passive item.
- Player stats can be seen from the Pause Menu.
- Added ending text.
-- Bug fixes --
-- Fixed item pools.
-- Fixed a bug where the player's current selected active item would not be highlighted when going to the inventory if the player changed items during the game (outside of the inventory screen).
-- Fixed a bug where the controller moved around too fast on the options screen.
-- Fixed some missing controller controls in the menus.
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Mystic Labyrinth (Demo)
A top-down 2D bullet-hell rogue-lite fantasy game set within a mysterious dungeon.
Status | In development |
Author | Roc Studios |
Genre | Action |
Tags | 2D, Pixel Art, Roguelite |
Languages | English |
More posts
- V0.3.4 ReleaseJan 29, 2024
- V0.3.3 ReleaseJan 29, 2024
- V0.3.2 ReleaseJan 16, 2024
- V0.3.1 ReleaseDec 16, 2023
- V0.3.0 ReleaseDec 06, 2023
- V0.2.9 ReleaseNov 12, 2023
- V0.2.7 ReleaseOct 03, 2023
- V0.2.6 ReleaseAug 28, 2023
- V0.2.5 ReleaseAug 16, 2023
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